Chapter 3: Elements
A bit about the Elements of Koraz, far beyond the base four.
Every living thing is connected to at least one Element, and usually several, whether they're magic or not. These Elements affect they way they think, act, react. It affects what can hurt or help them, what they can use, where they can go. There are two kinds of connection, Passive and Active.
Passive Elements are what most humans and other non-magicals have. It doesn't affect biology or what can hurt them, for the most part. It mainly affects personality and interests, as well as skills. A Passive Shadow can use a regular Portal (most Portals use a high level of Light Energy), while Active Shadows can't without harm -- though they still might have anxiety or discomfort from it. When trying to activate an Element-specific magic item or become a sorcerer/ess, Passive plays a larger role.
Active Elements usually have a more direct impact on one's biology and abilities.
One's Primary Element is the most important, effecting them the most. An Active Primary Shadow with a Active Song Secondary Element is more Shadow oriented than Song oriented.
23 Elements are officially recognized by the Southpoint Alliance, but there are actually at least 25.
OFFICIAL
1 Air
2 Fire
3 Water
4 Stone
5 Sand
6 Life
7 Shadow
8 Light
9 Shadowlight (I know it sounds stupid, but there are story-based reasons for this one)
10 Animal
11 Plant
12 Nature
13 Lightning
14 Magic
15 Smoke
16 Emotion
17 Tech
18 Speed
19 Song (really sound, but Song sounds better)
20 Knowledge
21 Dream
22 Creative
23 Hypnosis
NONOFFICIAL
24 Time
25 Luck
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